dng_tile_buffer Class Reference
Class to get resource acquisition is instantiation behavior for tile buffers. Can be dirty or constant tile access.
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#include <dng_image.h>
List of all members.
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Public Member Functions |
void | SetRefData (void *refData) |
void * | GetRefData () const |
Protected Member Functions |
| dng_tile_buffer (const dng_image &image, const dng_rect &tile, bool dirty) |
Protected Attributes |
const dng_image & | fImage |
void * | fRefData |
Detailed Description
Class to get resource acquisition is instantiation behavior for tile buffers. Can be dirty or constant tile access.
Constructor & Destructor Documentation
dng_tile_buffer::dng_tile_buffer |
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const dng_image & |
image, |
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const dng_rect & |
tile, |
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bool |
dirty | |
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) |
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Obtain a tile from an image.
- Parameters:
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| image | Image tile will come from. |
| tile | Rectangle denoting extent of tile. |
| dirty | Flag indicating whether this is read-only or read-write acesss. |
The documentation for this class was generated from the following files: