dng_tile_buffer Class Reference

Class to get resource acquisition is instantiation behavior for tile buffers. Can be dirty or constant tile access. More...

#include <dng_image.h>

Inheritance diagram for dng_tile_buffer:

dng_pixel_buffer dng_const_tile_buffer dng_dirty_tile_buffer

List of all members.


Public Member Functions

void SetRefData (void *refData)
void * GetRefData () const

Protected Member Functions

 dng_tile_buffer (const dng_image &image, const dng_rect &tile, bool dirty)

Protected Attributes

const dng_imagefImage
void * fRefData

Detailed Description

Class to get resource acquisition is instantiation behavior for tile buffers. Can be dirty or constant tile access.

Constructor & Destructor Documentation

dng_tile_buffer::dng_tile_buffer ( const dng_image image,
const dng_rect &  tile,
bool  dirty 
) [protected]

Obtain a tile from an image.

Parameters:
image Image tile will come from.
tile Rectangle denoting extent of tile.
dirty Flag indicating whether this is read-only or read-write acesss.


The documentation for this class was generated from the following files:

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